Space Station Tycoon The following can be found o…

Space Station Tycoon

The following can be found on IGN. Here is an excerpt from their newest preview of the recently announced Space Station Tycoon:

February 27, 2007 – Namco Bandai Games revealed to IGN Wii on Tuesday that is planning to bring Space Station Tycoon, the latest in its series of Tycoon simulation titles, to Nintendo’s new console. The game is developed by Wahoo Studios, whose last project was the well-received Outpost Kaloki X for Xbox Live Arcade, and Space Station Tycoon shares much in common with its predecessor. Players use the Wii remote to manage galactic space stations, all the while increasing their income. The game comes to life with a unique storyline that revolves around witty banter and humorous plot progression. Space Station Tycoon is set for a summer 2007 release on Wii.

Click here for the rest.

My Thoughts:

Add yet another game to Wii’s library. This title looks rather interesting and I cannot wait to here more about the title. It is great to see Namco Bandai throw their hat into the ever growing 3rd party developer list that the Wii has.

I also have a feeling that this isn’t the last announcement that we will here this week. Keep it locked to Gameonrevolution.

More Titles on The Way For Wii The following is a …

More Titles on The Way For Wii

The following is a report from Nwiizone.

Data Design Interactive Brings 6 new Titles to Wii

Data Design Interactive announce that they have secured developer status for Nintendo Wii, and are in the process of porting 6 of their leading titles for the Wii format, the first batch will include: Monster Trux Extreme: Offroad Edition, Urban Extreme, and the Myth Makers range of Super Kart GP, Billy the Wizard, Ninja Bread Man, and Elviz – Rockn’Roll Adventure. These are due for release in second quarter 2007, DDI will follow these 6 with another 6 later in the year.

Billy the Wizard
Its no fairytale when theres an evil force around. Use your magical spells to attack evil dragons that have taken over the skies above The Wizards Castle. Or take part in the sorcerers ultimate challenge as you race alongside other wizards in the enchanting Broomstick Grand Prix.

Myth Makers Super Kart GP
Fantastic friendly fun and mad cartoon racing, rolled into lots of exciting challenges against characters, with unique abilities. Challenge your friends to leagues, cups or time trails or face a solo challenge to try to defeat the evil Mumbra.

Anubis II
The evil spirit has risen again and taken physical form. A Pharaohs Curse has been placed over the fastest, strongest and most poisonous of Egypts inhabitants. The Gods have called on the only warrior that could rid the sands of these evil monsters and return peace to Egypt The mighty Anubis.

Ninjabread Man
Candy Land is under attack! This once sweet and tasty land has been taken over by hordes of snapping Cup Cakes, Angry Bees and Jelly Monsters. Only one man can stop this evil army of monster cakes. Hes one tough cookie; a guy that wont crumble under the pressure Ninjabread Man is here!

Monster Trux Extreme
This is the super-charged turbo-driven world of Monster Trux Extreme – you and your friends will be racing huge V8 powered Monster Trucks around rugged terrain, including islands and volcanoes. Race well and earn prize money, which you can use to unlock extra Trucks, levels and bonus features.

Elviz: Rockn’Roll Adventures
Bash and Trash crazed instruments with Elvizs legendary guitar, or strum those strings for a bolt of Sonic Power to blast away Deadly Drums, Run, Push, Swipe and Jump your way through the massive levels with moving objects, intelligent enemies and hidden rooms! Its time to Rockn’Roll!

My Thoughts:
It’s such a wonderful thing to see a ton of 3rd party support this early on in the Wii’s lifecycle. It seems like every 3rd party, one way or another, has thrown their support Wii’s way and it’s only going to get better gamers. Since the Wii has already sold upwards of 5 million systems, it wont be long until we see everyone jumping on the Wii bandwagon. Stay tuned Nintendo fans. The grass is getting greener.

Shvitzel’s Forever Blue Preview Looks like Shvitze…

Shvitzel’s Forever Blue Preview

Looks like Shvitzel has come through yet again with an amazing preview. Enjoy this lengthy, but incredible preview.

Nintendo has successfully launched the Wii now and sales show no sign of stopping anytime soon. And yet, weve now entered that drought of games that always occurs right after a systems launch and usually begins in January for any console. However, the silver lining on this dark cloud is what will be coming by the end of 2007. Weve got a big titles coming like Battalion Wars II, Super Mario Galaxy, Brawl, but the focus of this discussion will be a less known title, one that has been around since we first saw footage from Wii games. Today, well be discussing:

Forever Blue

The game is published by Nintendo but developed by a small company in Japan called Arika. Arika was founded by former Capcom employees and brought a few Street Fighter games and Mega Man games to consoles. Oh, they also made some games called Everblue for the PS2, but more on that later.

Footage of Forever Blue was first seen in the big E3 video comprised of Wii games last year and again at the Nintendo conferences held around the world in September. This footage was significantly improved and offered some new sights, but still, the footage was limited to about eight seconds.

The game, to the publics knowledge, takes place in the ocean or in the sea where you, a scuba diver, can interact with the animal life and investigate it. Footage of the game has shown our friendly character swimming amongst whale sharks and manta rays around beautiful coral backgrounds. There was also a small clip of footage with a first person perspective showing a fish around coral. The Wiimote is supposed to be used in a variety of ways to perform diving maneuvers, but no controls have been confirmed at this time.

Nintendo has said that the ocean and weather in the game will change depending on the time of day and season. This probably means that at different points of the day and during different seasons, youll be able to see different fish and marine life. You could compare this to being like the fishing in Animal Crossing. Also, the game will be featuring Wi-Fi so you and friends can meet up and dive together!

As I said earlier, Arika developed some games for the Playstation2: Everblue and Everblue 2. Do the names sound familiar? Yeah, I thought so. IGN reported on this in early January and they believe that due to the history of Arika and the title of the game, Forever Blue will be either a direct sequel or a Wiimake of the game. The titles received minimal reviews from IGN, who said that the experience was very fun, “a sometimes beautiful scuba diving experience, but lacked character and story development.” Perhaps this is Arikas chance to redeem themselves while giving the Wii an exciting and innovative, although un-conventional title. But then again, isnt that what the Wii is all about?

The game is due to hit in Japan in 2007 and it is presumed it will hit in the U.S. by 2007’s end as well.

Now, Im going to sit down with Kaiser_Glider to have a little discussion about this game. We each ask a question and then respond to the others response. Its a little something new were trying in previews, so well see how it goes. Let us know if you like the debate! So, I ask the first question:

Shvitzel: How do you think this will affect sales on the Wii? Will it draw in more nongamers? Attract traditional gamers?

Kaiser: I really don’t see this title garnering much attention really, not from gamers, and not from non gamers. The problem with these kind of games is the lack of marketing and the fact that only people who are willing to search al of the information regarding the title will know it.

Shvitzel: That’s an excellent point. This game has gone under the radar for this long and there is no evidence of that changing anytime soon. However, I feel that this has the potential to be a sleeper hit, something we saw a lot on the GCN. That might inspire people to pick it up a few years after it launch. Also, once we get more footage of it and Nintendo starts to comment more on it, the response to it might change.

Kaiser: Oh most definitely, if Nintendo decides to hype this game up then the response and the attention will go up; there is nothing wrong with sleeper hits, but I can’t help but think that the lack of sales that these games have will affect the company, not developing a sequel, prequel or whatever, afterall without solid sales there is no future.

Shvitzel: I think that there always is the chance for the game to show up again. Everblue didn’t sell well and it would appear that Arika is already trying again.

Kaiser: Yeah, and chances are this Forever Blue will be kind of a remake, or so it seems. The game has a lot of potential, IGN confirmed online play when the title was first announced and also it seems the graphics look amazing; this would make a title a little better known, but it doesn’t seem that way.

Second question:

Kaiser: What makes this game interesting to you? Is is the fact that it’s a different kind of game, is it the thought of exploring the vast ocean with friends, or what would you say has gotten your attention?

Shvitzel: I don’t know what about it is so appealing but from the moment I first saw the video of it, I was so intrigued. I guess it is just because the title appears to be so un-conventional. It is different. It isn’t what we’ve played time and time again. Wi-Fi sounds good and I’m sure it will be fun, but it’s just the premise that has me so interested. I’m eagerly awaiting more news because everything I’ve heard this far has been only kept me interested.

Kaiser: The game really seems fun, in a not so conventional sort of way, similar to what the Touch Generations on the DS is doing, titles that are “out of the norm” per say, but turn out to be pretty fun. What has gotten me excited about Forever Blue is the fact of exploring the ocean, be it with a friend or alone, and maybe, just maybe take snapshots and send them to friends on my Wii Address Book, just like I told Kezay. As I said before the game has a lot of potential.

Shvitzel: I think they should be called Point Generations! It’s un-conventional, but looks fun. That’s just what Nintendo seems to have a lot of the time. Hopefully, titles like this will continue to pop up. Who knows what the next one will be….

So, what do you all think of this title? Interested, or would you rather have another more traditional title? Why are you interested if you are? Also, what are your responses to Kaiser and my conversation? Does this title have the power to attract nongamers or traditional gamers?

It seems like Nintendo was looking for a hit, and I think they found it. What about you?

Cryptic Words From Matt C A portion of Matt Casama…

Cryptic Words From Matt C

A portion of Matt Casamassinas latest blog post states some really interesting vague facts about upcoming unannounced projects that are making their way to Wii. Although nothing specific was discussed, he had some very positive things to say. Check it out:

There are some potentially crazy-awesome games coming down the pipeline for Wii, by the way. You guys have no idea. I know thats vague has to be, but Ive seen some stuff that you simply have no idea even exists and frankly, if you did, youd flip out. Comments like these have a way of backfiring on me and im sure some people will be annoyed that Ive even brought up, since Im unable to give even a hint about the projects in question. Others will undoubtedly say that Im merely making crap up because theres no way anybody can disprove statements that are intentionally so unrevealing. But whatev. I know that if I was in your position, Id be happy just to know that some very cool, unexpected stuff is brewing somewhere way behind-the-scenes. I swear, when this stuff finally shows up, Ill let you know that I blogged about it way back when. In the meantime, this is probably good material for the IGN Wii message boards……

…Next week should be fun. We’ve got some companies stopping by to show us some Wii games. We’ll be announcing a new project or two during the week. Nothing earth-shattering-major, so don’t hype yourselves up, but kind of neat all the same. And if we can ever actually play them, games like SSX will be reviewed. By the way, EA never announced its new Wii project, did it? That must be forthcoming, too

Keep it here and I promise we will keep you informed. Game ON.