The Conduit 2 Officially Announced!

The Conduit fans get ready, there is a sequel headed our way! Screens (and fro what we see it looks pretty decent) a details listed below:





The following information comes from Nintendo Power magazine. The quotes are from producer Josh Olson…

– Team acknowledges that the first game had the player doing “the same thing over and over and over again”
– Want to do more with level design, gameplay design
– Embracing sci-fi element
– Game starts off with thunder, torrential downpour, you’re in a huge oil derrick in the middle of an ocean
– Picks off immediately after the original when you enter the portal
– Not sure where you are when you enter the portal and land in the ocean
– Derrick’s occupants begin to shoot at you
– Game will have some “big vistas and multi-tiered areas”
– Multiple paths, team wants the game “to feel bigger and give players the sense that there’s more going on”
– Sea serpent attacks the facility
– “Having those types of ‘wow’ moments is really important”
– Quantum 3 engine still being refined
– Ford continues to go through the oil derrick, fights with the leviathan one-on-one
– Have to use one of the derrick’s mounted defense targets since normal weapons won’t work
– Serpent targets you and generator that powers the turrets
– Need to find the serpent’s weak points, stun him, then impale him with a harpoon from a turret
– Game has an airborne chase scene, take control of a ship’s rear gun emplacement, shoot pursuers (one enemy type is jet pack-equipped soldiers)
– More NPCs, Ford can interact with them
– There are other aliens besides Adams around the world who control territories
– Adams has been particularly successful, wants to take over the world
– Ford needs to get the help of the other aliens
– Atlantis is the hub, portals to other areas are there
– Some freedom in terms of which stage you’ll take on next
– One mission has you going to Washington DC, need to recover important artifact from the Smithsonian
– More alien growth in the city than in the first game, Drudge and Trust still fighting there
– “AI vs. AI vs. player now”
– Will come across fights already happening
– “The AI in particular has been a big focus for us. We really want the enemies to come across as intelligent. In the first game, they just sit there waiting for you to show up. This time, we want it to feel like a living environment, like everyone was doing something before you got there.”
– Interactive elements in the environment (stuff moves, objects break, enemy knocks over soda machine for cover)
– Wider variety of hostiles, some specific to a location
– Atlantis: 30-foot-tall Guardians
– Siberia: Robotic wolves
– Differences between human soldiers, can carry any weapon (affects AI)
– SEGA/High Voltage will be holding a contest: Can get your name/face on a Missing Person flier or a Wanted poster
– 18 firearms from the original
– Have to tune the Phase Rifle by twisting Wiimote
– Deployable Turret: Set it down, control it with handheld display, can pull the trigger and have it autoaim or target manually
– Regarding the AsE: “…more puzzles and hacking minigames. It’s also a bit more of a detective tool now, we’re trying to put a lot more conspiracy objects and secrets in the environments to give you more reasons to use the ASE. Once you’ve scanned an object, you’ll be able to learn more about it in the game’s new data log. So it really plays into us trying to tell a deeper story.”
– ASE tied to Atlantis
– Using the ASE, can have a bit of control over the Guardians
– 12 players online

Wii3D?

Can a Wii3D be right around the corner as well?

Show of hands… Who was undeniably surprised by the announcement of the 3DS? I know I was; heck I even wrote an article stating my belief that Nintendo would not show a new DS system at this years E3 and look what happened. Nintendo Wii is finally starting to see sales slow down a little in Japan which may be a sign of things to come. It appears as though this generation, at least from what I gather, Nintendo has put a very big focus on Japanese sales and may be looking at the slow decline of Wii sales over seas (Sony is finally starting to make an impressive comeback here as well).

Nintendo has gone on record stating numerous times that there would be no “WiiHD” but they never said anything about a Wii3D complete with HD graphics and a plethora of other high end features. It’s an interesting proposition I am making but I think it would be a perfect time to release some news regarding a new Wii system, don’t you? It is very nice to see Nintendo embrace the future and address some of the DS’s shortcomings so why not do the same with their 5th console?

What do you guys think? I don’t think that Nintendo will announce a new Wii anytime soon but I also NEVER would’ve guessed that we would’ve heard anything about the DS’s successor while the system continues to dominate at retail….

Thanks for reading.

The Last Story: First character models

Check out the first character sketches for the upcoming Wii RPG The Last Story. Maybe it’s just my recent obsession with FF13 but I am VERY excited about this game and I can’t wait to hear more. It seems like this game is going to be pretty epic and we should be hearing more and more on it around E3 time. What do you guys think? The game (at least looking at the sketches) seems to be a taking on an “older” role and not starring children as the protagonist. Interesting….



More concept are here and here.

Source

Nintendo 3DS- Developers are excited, are you?

Below is a list of some awesome quotes regarding Nintendo’s newly announced Nintendo 3DS. Make sure you check it out. One of the developers even stated that they think it will be the best handheld to date. Good stuff. Check out the quotes below:

Camille Guermonprez, founder of Arkedo Studio…

“This could be pretty exciting. As you may know, Arkedo always loves it when we have to take one specific ergonomic feature, and play around with it. So with the DS-from-the-future, we can’t wait to put our hands on it. It definitively sounds like fun and the potential could be huge, as often is with Nintendo. Count us in.”

Owner and creative director of Renegade Kid, Jools Watsham…

“Based on what I’ve heard about the 3DS specs, I think it will be the best handheld system to date. To be honest, I think the 3D aspect of the console is just the icing on what is already an extremely powerful system. I expect the 3DS to have the graphical power of a GameCube, plus all of the other delights such as two screens, rumble, motion control, wi-fi, and an analog stick. The 3D feature is wonderful, for sure, but it will only be appropriate for certain things. [Nintendo] produces the best handheld systems, [the system will] deliver a platform worthy of a successor to the Nintendo DSi. [I am] very interested in developing for the 3DS.”

Director of business development for Creat, Scott Hyman…

“We’re always excited about the potential that a new Nintendo console brings to the market. I think 3D in general is a good idea, especially if it enhances the gameplay experience. So much has been made of 3D in film, but I feel that our medium is far better suited to take advantage of the technology. While 3D does enhance narrative storytelling, it can offer much, much more to the interactive aspects that games create, and pull the player into an environment in far more detail because the player can explore and make choices.”

VP of Development for Engine, Ruud van de Moosdijk…

“Engine Software is a loyal follower of Nintendo in general, and we will continue to do so on future Nintendo platforms. We are excited by the idea of 3D on a handheld device, but then again it’s not the technology that makes the game, but the games that make the technology. We have confidence in Nintendo to offer new and innovative options for both developers as consumers.”

ODenis Studio founder and namesake Olivier Denis…

“As a geek, I already have one of the first 3D cameras: the 3D W1 from Fujifilm. It already has a 3D screen. You cannot think in 3D in the same way you think in 2D. To have a good perception of 3D you will have to respect some rules, for example to not have too much depth of field. I deeply think this 3DS will be the ultimate toy. The power of the 3D chip is also a huge leverage on the success. My last word will be, I want to create a Pop Island in 3D.”