Nintendo Looking For Lead Graphics Architect For Next-Gen Console

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This just in, Nintendo is currently looking for a lead graphics architect for their next-gen console. Little is known thus far and they may need to just fill a position but it’s always interesting to note happenings like this. Typically Nintendo as well as the others start to research their next generation machines once their consoles hit retail so this shouldn’t be too surprising to anyone.

What do you guys think? Would you like to see a new Nintendo system sooner rather than later? Let us know.

Here is the official posting:

Description of Duties

Nintendo Technology Development is looking for a lead graphics architect in the system-on-chip architecture group in Redmond, WA. The group is responsible for the architecture of Nintendo’s game console SoCs. The graphics architect plays a key role in determining the SoC architecture. The job responsibilities are:

Evaluate HW graphics (GPU) offerings from SoC solutions available in the market based on performance, power, and silicon area.
Evaluate the performance of the SoC solutions for both proprietary and standard graphics APIs.

Determine workloads and simulation models for both performance and power characteristics of GPUs.

Keep track of GPU architectural improvements in the industry and devise strategies to incorporate them for future Nintendo gaming platforms.
Act as the graphics architectural evangelist working with global Nintendo teams for future and on-going programs.
Work with external SoC vendors as the Nintendo focal point for graphics GPU architecture.

Should be prepared to work through architecture, design, validation, and bring-up stages of SoC design in cooperation with internal and external teams.

Summary of Requirements

The ideal candidate will have had experience working directly in a GPU architecture and design team with significant responsibilities.
Low power and SoC design experience would be a plus.
The candidate is expected to have good architectural insights and the ability to apply that for setting future graphics direction for Nintendo.
A bachelors degree (graduate degree preferred) in computer science/engineering or electrical engineering.

5+ years of lead or architectural role experience are required.